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In most games, coins pass through the system. Here, they are the system. You mint your own coinage and decide how widely it circulates, when to recall it through taxation, and how to leverage it in trade. Victory follows those who treat money as design, not pocket change.
Each player governs a kingdom with its own mint and temple.
1. Trade: Negotiate with neighbors and test the perceived value of your coinage to acquire resources.
2. Build: Convert coins into resources in one decisive exchange, then erect monumental projects for victory points.
3. Tax: Adjust tax rates to remove coins from circulation, manage inflation, and stabilize your economy. The economy is open and variable. Every mint, exchange, and tax shift has macroeconomic consequences.
Supply choices push prices. Overmint and you create inflationary pressure that can erode your purchasing power. Anticipate market shifts, remove coins through taxation, and read the table as value evolves from turn to turn.
Each kingdom begins under distinct conditions that create asymmetry from turn one. This is a table of negotiation and tension. You will bargain for resources, price credibility, and leverage interdependence. Self-interest is clear. So is the need for others to believe in your coin.
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The setting spans roughly 600 BCE to 200 BCE, when coinage began to redefine power around the Mediterranean, and the system is grounded in real economic theory.
Money is treated as a social institution rooted in power and trust, not metal content. Legitimacy matters. So does the authority to tax and redeem. Explore how the advent of money reshaped the Mediterranean and discover the inner workings of burgeoning economies.
Quick to learn using a simple rule system that enables players to jump right into the game without reading page after page of rule books. Players shape their own path to victory, making every session a fresh and fun experience.
Carefully crafted coins immerse players in the world of ancient currency: slightly imperfect shapes, tangible materials, and visual designs that reflect how money first appeared—and how it felt to hold power in your hands.
If you prize tight systems over spectacle, this is the game for you. Expect: Players who enjoy Brass: Birmingham, Concordia, Terraforming Mars, Food Chain Magnate, and Pax Pamir will recognize the joy of a living economy that refuses to play itself.